Chapter 59 Professional Players (Part 2)
As soon as the somatosensory equipment that imitates the full action immediately triggered a frenzy of buying.
Many game manufacturers suddenly realized that they knew that this was the killer weapon of the game "Ouhan-Fengyun". The real series of battles that began were just a prelude to the cumbersomeness of mouse and keyboard operation. Even if the game content is done so realistically, it would not attract a large number of players.
The previous somatosensory equipment had great limitations. The performance could only distinguish some fixed movements. Although it could also be made into somatosensory equipment for fighting and shooting, it still required players to learn and could not fully reflect all the players' movements. Only a few movements could be fixed, which greatly reduced the meaning of real fighting. For players, compared with other games, there are not many advantages, and many ordinary players would not invest in such game peripherals.
However, the musket body-sensing equipment designed by Jinglei Entertainment has completely enabled players to experience the real musket shooting process. In addition, the bayonet is definitely attached as a must-have attachment for muskets in the later stage, so the real fighting game will appear in front of all players.
Imagine a scene where players can learn and use real fighting actions outside the screen to kill opponents on the screen. This stimulation is far beyond the mouse and keyboard, and also beyond all previous game operators.
It is very normal for sales to be popular. When some of the first players upload videos of them using muskets to play real battlefield missions, the sensation caused even more.
The realistic characters in the picture are perfectly displayed in the game, even tiny movements such as frowning, line up, forward, backward, and turn. These movements that must be learned by the private line are no longer required to remember the cumbersome keyboard and mouse combinations. Everyone who has experienced military training can do it easily.
Raising a gun, aiming, shooting, and this series of actions are used in a real environment, which is the same as a real CS, but the investment is much smaller than that. The key is to be convenient to implement. There is no need to deliberately gather a group of people and select the right place and time. Thousands of companions on the Internet form an array, play the real version of the real version of the shooting, and hide behind the screen to show the courage and glory of a man. It is easier.
Many game industry giants who didn't care about this game created by Jinglei Entertainment Company, suddenly became nervous when they smelled the storm in front of this new technology.
At the same time, major online media also used the most eye-catching column to report on this new game technology that appeared silently. No one is a fool. Any Internet industry practitioner who sees players uploading videos understands what kind of technical content it contains.
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On this day, Jinglei Entertainment Company held a meeting above the top level as usual.
Kang Cheng, the director of the R&D center, had known for a long time that it would trigger a craze, but such a big impact was still somewhat beyond his imagination. At the meeting, although he tried his best to maintain his calm face, he still remembered the bargaining chips that those people promised him these days.
Stocks that can be freely circulated by a large company of 10 million US dollars, as well as a senior director's position, and a series of things such as immigration. All they need is to let him reveal the core technology of this fully simulated somatosensory device.
Muskets, those people have already disassembled them, and it is not difficult. Of course, the built-in camera cannot escape their eyes. The principle is easily guessed by the other party, which is to use the camera to capture the player's actions, and then send it to the computer client, which forwards it to the server. After the server analyzes and processes it, it returns the analyzed actions, and on this basis, other game logic work is completed.
He admitted that he had been moved, after all, he was still not as good as the one who owned shares when working for others.
But although he is the technical director of the R&D center, he has no idea about the core technology in this area. He also understands that this technology cannot be exposed to someone like him who has only a few months of work experience.
He could only refuse, but because it was not from his original intention, he was still a little timid when facing Ling Chen's gaze.
"Mr. Ling, there have been fifteen companies asking our company for authorization and use of this somatosensory technology, hoping to purchase a technical license to allow them to learn and use this technology for their own games." Lin Zihan, as the chief secretary, placed a document on Ling Chen's desk.
Ling Chen nodded. He did not read the document. It was nothing to make these things public at the regular meeting, just to let these people know that following him has a bright future.
"Tell me what companies sent the applications?" Ling Chen looked around for a week and noticed Kang Cheng's strangeness. After thinking about it for a moment, he understood why, but he did not move at all.
"Okay, everyone, the following list of companies that have sent requests: MS, EA, Sony, Konami, Ubisoft..." One game company that is familiar to players said it from Lin Zihan.
The senior executives at the meeting all understood the status and influence of these companies in the gaming industry. When they applied together, they naturally proved the power of this technology. They did not expect that the game company they just joined was recognized by so many industry giants in just a few months.
It also proves that they have no hope of catching up in the short term, so they urgently request authorization and licenses to lay the groundwork for the games they will release in the future, and welcome the upcoming game changes, so as not to be caught off guard and eventually be abandoned by players. The loyalty of gamers is never high. Many game companies go bankrupt because they do not seize the players' changing needs.
Ling Chen looked at the different expressions of the people below, but he didn't care. After all, games are a pure consumer industry and have never been a mainstream industry. The strongest company has an annual game revenue of only more than one billion US dollars. Compared with those big players in traditional industries, they are not even a fraction of the price. The only advantage they can have is that their net profit is much higher and their output investment is much better than that of traditional industries.
When Kang Cheng heard one of the names, his face moved and promised him was this company. The other party made preparations and was the first to start. Other companies, perhaps because of geographical issues, did not start so early.
He looked at the other people attending the meeting, stayed on one of them for a while, and then turned his gaze away.
This person is either someone else, or He Shaoqian, who is nominally responsible for managing server technology.
Previously, other senior executives thought that he was marginalized. Although he was also given the title of a senior technical service manager and attended high-level meetings every time, he rarely spoke unless he was named. Many people believe that it was only a matter of time before Mr. He was excluded from the company.
Chapter completed!